Does your child have Roblox downloaded? Then you should prevent the use of this game. It steals the child's time and does not develop any new virtues and abilities.
Most modern applications measure their performance by the time users spend on the application itself. The more time they waste, the more the app itself is worth. And when selling this type of application to investors or in the stock market itself, two key pieces of information are found in the annual reports. Number of users and time. These two components, in simple terms, mean money and the value of the application itself.
Roblox ( / ˈ r oʊ bl ɒ ks / ) is an online gaming platform and game creation system developed by Roblox Corporation that allows users to program games and play games created by other users.
As of August 2020, Roblox had more than 164 million monthly active users, including more than half of all US children under the age of 16. Most Slovenian children play it, or at least know it.
ROBLOX is one of the most popular applications that offers an ecosystem of different games, from different creators, into which "players" enter. The most popular are the games that are played by the most players and at the same time games that require a lot of time to progress. So the player's time devoted to the game scenario itself. Here, it is interesting that those games are successful that do not build any "skill", but are based exclusively on persistent wasting of time. The player is rewarded with an investment of dedicated time.
Unlike most other conventional games where the player has to progress in their ability to perform certain tasks. ROBLOX is based around "inertia", i.e. a dedicated time in which the player has no chance to progress unless a certain amount of time persists in the game itself. In doing so, he does not conquer some new "virtue", ability, reflexes or creative thinking. The game ecosystem itself mostly suggests to users those games that keep players as long as possible on the gaming platform itself.
Of course, this is not the case for all games within the ROBLOX ecosystem, but it is a pattern that is common to most successful games.
A new virtue or skill is not important to progress in the game. More dedicated time, or more time. ROBLOX thus does not develop new skills, it steals your child's time!
This is also why experts point out that unsupervised use of the ROBLOX gaming platform is harmful for children. And at the same time, parents are suggested to check which games their children are playing on the ROBLOX platform and join them in playing.